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Better Dismemberment and Extra ED Weapons

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Better Dismemberment and Extra ED Weapons
I had made small mod for last version of xPatch 3.1 Uncut | for P2 v5100. 1. Improvments in dismemberment meshes. Some of NPC had clipping meshes or wrong. That was because for all NPCs game had one or two damage models. I made new meshes for those, thad had most bad clipping. For NPCs in raincoats, jackets. The legs of large NPCs have been fixed. Before that, there was a small section with incorrect texture on them. Harry's meshes were slightly adjusted. There was also a problem with fat NPCs in XPatch. When dismembering them, the game often placed correct meshes, but in points like thin NPCs. Fixed. Also, now you can fully dismember Krotchi. This is done without rewriting functions. It is done using very simple code. 2. Now when dismembering an NPC in half, the lower part reads the position of the upper part. Before this, the lower part always spawned in a vertical position, even when the NPC was lying down. This looked very implausible. Fixed. Also, the Lower Part of the Body now

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